Rescue the Prisoner

CategoryGame
RoleGame Design & Gameplay Developer
Year2026

A fast-paced, Quake-inspired boomer shooter with roguelike elements, built with responsive combat systems and custom low-poly 3D assets.

Developed with Indie's Slice, Rescue the Prisoner merges high-velocity retro FPS movement with procedural roguelike replayability in Godot. Led gameplay mechanics and GDScript programming for weapon handling, projectile physics, and enemy combat loops, while creating original 3D weapon and pickup models in Blender for a cohesive retro aesthetic.

Details

Category
Game
Role
Game Design & Gameplay Developer
Year
2026
Technology
Godot · GDScript · Blender · Game Design · 3D Modeling

Gallery & Process

Armor pickup item 3D model
Armor pickup item 3D model
Armor Kit consumable item 3D model
Armor Kit consumable item 3D model
Grunt enemy character 3D model
Grunt enemy character 3D model
Standard Medkit pickup 3D model
Standard Medkit pickup 3D model
Mega Health pickup 3D model
Mega Health pickup 3D model
Medpack recovery item 3D model
Medpack recovery item 3D model
Pulse Rifle 3D weapon model
Pulse Rifle 3D weapon model
Pulse Rifle large ammo crate 3D model
Pulse Rifle large ammo crate 3D model
Pulse Rifle small ammo pack 3D model
Pulse Rifle small ammo pack 3D model
Scattergun heavy shell box 3D model
Scattergun heavy shell box 3D model
Scattergun small shell pack 3D model
Scattergun small shell pack 3D model
Scattergun 3D weapon model
Scattergun 3D weapon model
Void Launcher high-capacity ammo 3D model
Void Launcher high-capacity ammo 3D model
Void Launcher compact ammo 3D model
Void Launcher compact ammo 3D model
Void Launcher 3D heavy weapon model
Void Launcher 3D heavy weapon model