Rescue the Prisoner
CategoryGame
RoleGame Design & Gameplay Developer
Year2026
A fast-paced, Quake-inspired boomer shooter with roguelike elements, built with responsive combat systems and custom low-poly 3D assets.
Developed with Indie's Slice, Rescue the Prisoner merges high-velocity retro FPS movement with procedural roguelike replayability in Godot. Led gameplay mechanics and GDScript programming for weapon handling, projectile physics, and enemy combat loops, while creating original 3D weapon and pickup models in Blender for a cohesive retro aesthetic.
Details
- Category
- Game
- Role
- Game Design & Gameplay Developer
- Year
- 2026
- Technology
- Godot · GDScript · Blender · Game Design · 3D Modeling
Gallery & Process














